|Classes, Specs||Builds, Glyphs|
|Professions||Gear, Gems, Enchants|
|Races & Factions||Best players||Spec|
|Players Stats||Guilds ranking|
|Realm stats||Challenge Ranking|
Last Database Update : - Players with 1/13 or more bosses killed in Mythic mode (T18)
|Speed of Light (51.33%)||Long Arm of the Law (35.99%)||Pursuit of Justice (12.68%)|
|Fist of Justice (94.99%)||Repentance (3.24%)||Blinding Light (1.77%)|
|Selfless Healer (0.88%)||Eternal Flame (0.88%)||Sacred Shield (97.94%)|
|Hand of Purity (0.88%)||Unbreakable Spirit (97.35%)||Clemency (1.47%)|
|Holy Avenger (43.95%)||Sanctified Wrath (8.55%)||Divine Purpose (47.2%)|
|Holy Prism (35.99%)||Light's Hammer (49.56%)||Execution Sentence (14.16%)|
|Empowered Seals (32.15%)||Seraphim (22.12%)||Holy Shield (45.43%)|
Remember for the glyphs that sometimes as a tank you must change divine protection depending on the type of damage you will encounter at certain boss fights. For example if a boss deals a burst of magical damage that you can't easily sustain remove the glyph so instead of having a 20% reduction on magical damage you have 40%.
It's a situational change.