|Classes, Specs||Builds, Glyphs|
|Professions||Gear, Gems, Enchants|
|Races & Factions||Best players||Spec|
|Players Stats||Guilds ranking|
|Realm stats||Challenge Ranking|
Last Database Update : - Players with 1/17 or more bosses killed in Mythic mode (T17)
|Speed of Light (56.26%)||Long Arm of the Law (20.81%)||Pursuit of Justice (22.91%)|
|Fist of Justice (77.55%)||Repentance (16.56%)||Blinding Light (5.88%)|
|Selfless Healer (2.62%)||Eternal Flame (8.39%)||Sacred Shield (88.87%)|
|Hand of Purity (4.57%)||Unbreakable Spirit (86.09%)||Clemency (9.31%)|
|Holy Avenger (29.84%)||Sanctified Wrath (21.13%)||Divine Purpose (48.91%)|
|Holy Prism (38.02%)||Light's Hammer (46.71%)||Execution Sentence (15.17%)|
|Empowered Seals (15.54%)||Seraphim (19.51%)||Holy Shield (64.41%)|
Remember for the glyphs that sometimes as a tank you must change divine protection depending on the type of damage you will encounter at certain boss fights. For example if a boss deals a burst of magical damage that you can't easily sustain remove the glyph so instead of having a 20% reduction on magical damage you have 40%.
It's a situational change.