|Classes, Specs||Builds, Glyphs|
|Professions||Gear, Gems, Enchants|
|Races & Factions||Best players||Spec|
|Players Stats||Guilds ranking|
|Realm stats||Challenge Ranking|
Last Database Update : - Players with 1/13 or more bosses killed in Mythic mode (T18)
|Speed of Light (61.64%)||Long Arm of the Law (23.08%)||Pursuit of Justice (15.25%)|
|Fist of Justice (80.72%)||Repentance (14.89%)||Blinding Light (4.39%)|
|Selfless Healer (1.07%)||Eternal Flame (4.21%)||Sacred Shield (94.6%)|
|Hand of Purity (3.92%)||Unbreakable Spirit (89.26%)||Clemency (6.82%)|
|Holy Avenger (42.12%)||Sanctified Wrath (14.3%)||Divine Purpose (43.55%)|
|Holy Prism (36.34%)||Light's Hammer (44.44%)||Execution Sentence (19.19%)|
|Empowered Seals (13.94%)||Seraphim (17.68%)||Holy Shield (68.08%)|
Remember for the glyphs that sometimes as a tank you must change divine protection depending on the type of damage you will encounter at certain boss fights. For example if a boss deals a burst of magical damage that you can't easily sustain remove the glyph so instead of having a 20% reduction on magical damage you have 40%.
It's a situational change.