|Classes, Specs||Builds, Glyphs|
|Professions||Gear, Gems, Enchants|
|Races & Factions||Best players||Spec|
|Players Stats||Guilds ranking|
|Realm stats||Challenge Ranking|
Last Database Update : - Players with 1/13 or more bosses killed in Mythic mode (T18)
|Speed of Light (64.53%)||Long Arm of the Law (18.32%)||Pursuit of Justice (17.12%)|
|Fist of Justice (81.44%)||Repentance (13.52%)||Blinding Light (5.02%)|
|Selfless Healer (1.59%)||Eternal Flame (5.13%)||Sacred Shield (93.21%)|
|Hand of Purity (3.98%)||Unbreakable Spirit (87.72%)||Clemency (8.3%)|
|Holy Avenger (44.65%)||Sanctified Wrath (14.73%)||Divine Purpose (40.6%)|
|Holy Prism (31.09%)||Light's Hammer (48.07%)||Execution Sentence (20.84%)|
|Empowered Seals (11.5%)||Seraphim (26.68%)||Holy Shield (61.72%)|
Remember for the glyphs that sometimes as a tank you must change divine protection depending on the type of damage you will encounter at certain boss fights. For example if a boss deals a burst of magical damage that you can't easily sustain remove the glyph so instead of having a 20% reduction on magical damage you have 40%.
It's a situational change.