|Classes, Specs||Builds, Glyphs|
|Professions||Gear, Gems, Enchants|
|Races & Factions||Best players||Spec|
|Players Stats||Guilds ranking|
|Realm stats||Challenge Ranking|
Last Database Update : - Players with 1/17 or more bosses killed in Mythic mode (T17)
|Speed of Light (62.04%)||Long Arm of the Law (18.58%)||Pursuit of Justice (19.35%)|
|Fist of Justice (76.74%)||Repentance (18.22%)||Blinding Light (5.04%)|
|Selfless Healer (2.42%)||Eternal Flame (9.15%)||Sacred Shield (88.15%)|
|Hand of Purity (4.26%)||Unbreakable Spirit (87.64%)||Clemency (8.07%)|
|Holy Avenger (33.35%)||Sanctified Wrath (22.63%)||Divine Purpose (43.87%)|
|Holy Prism (33.33%)||Light's Hammer (54.01%)||Execution Sentence (12.5%)|
|Empowered Seals (3.81%)||Seraphim (29.5%)||Holy Shield (65.84%)|
Remember for the glyphs that sometimes as a tank you must change divine protection depending on the type of damage you will encounter at certain boss fights. For example if a boss deals a burst of magical damage that you can't easily sustain remove the glyph so instead of having a 20% reduction on magical damage you have 40%.
It's a situational change.